Date: 2008-04-03 07:30 pm (UTC)
I'm definitely more in the get 'em school I think, but mostly because I really don't like planning with insufficient information which is a lot of in-game planning.

If we don't know anything, don't bother to make elaborate plans about what we would do if we did know anything, make simple plans and a fallback for disasters.
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firstfrost

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