Card Mechanics
Jul. 17th, 2008 10:23 pmMy most recent teach-myself-something-new project was the Illumineaucracy board. The springs and drifting are probably overkill for the purpose, but it was fun to play with. I asked Jelom what I should write it in, and he told me Adobe Flex - for the record, people who can answer that sort of question are the greatest resource ever. I have a very hard time telling from the description of Thing X whether it does the sort of thing I want; on the one hand, there will be an API full of technical jargon, and on the other hand, there will be a paragraph telling me how Thing X is the most amazing tool for doing everything in the world. (Sort of like
justom about Java). And probably a blog somewhere explaining how Thing X kills puppies.
But that reminded me of my First Web Script Ever, which I was then compelled to rewrite: the thresh scry. The old images are all gifs, because that was when reading jpegs for a web browser was Crazy New Technology, not to be depended on. But it's all still just little card mechanics, no matter what it runs on...
But that reminded me of my First Web Script Ever, which I was then compelled to rewrite: the thresh scry. The old images are all gifs, because that was when reading jpegs for a web browser was Crazy New Technology, not to be depended on. But it's all still just little card mechanics, no matter what it runs on...
Slavery Governance Board?
Date: 2008-07-18 03:02 am (UTC)(and I shouldn't've thresh scrown. I got the 4 of Ravens as the Final Outcome)
Re: Slavery Governance Board?
Date: 2008-07-18 02:05 pm (UTC)no subject
Date: 2008-07-22 11:18 pm (UTC)no subject
Date: 2008-07-22 11:26 pm (UTC)One of the sliders is size, and the other is repulsion; it often works well to give the repulsion slider a quick jolt to send them apart, and then put it back down to the bottom so they don't keep fleeing. There's an alternate method to put a fence around the outside of the board so they don't escape, but then they keep wiggling, so it looks sillier. :)